DoorMUD v0.98 Hypertext Documentation Copyright 2002 Evan Elias
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Setup for Synchronet release Step 1: Run SCFG by selecting BBS -> Configure in the Synchronet console. Then go to External Programs -> Online Programs -> Games -> Available Online Programs, and hit the insert key. Use "DoorMUD" for the program name and internal code. Now, configure DoorMUD as follows:
Be sure to set the "start-up directory" to whatever directory you put your DoorMUD files in. When selecting the Synchronet XTRN.DAT dropfile type, set "use real names" to "no" in order for inter-node paging to properly display a user's alias.
The "Native (32-bit)" option is only available in Synchronet v3.10g or later. If you are using an older version of Synchronet, you MUST put dmud32 on the OS/2 Program List instead as described
below in step 2.
Otherwise, you are running an older (pre-3.10g) release of Synchronet, and must now manually tell the BBS to properly recognize DoorMUD as a native 32bit door. In SCFG, select External Programs -> OS/2 Program List and hit the insert key on your keyboard. Type "DMUD32" and then hit enter. Select "No" for the "Comm Port" toggle. (This step is *required* for pre-3.10g Synchronet, so do not skip it!)
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